For The King II: Experimental Branch Transition and Dark Carnival Release
IronOak Games has announced the closure of the Experimental Branch for For The King II in preparation for the upcoming launch of the highly anticipated "Dark Carnival" update. The Experimental Branch served as a testing ground for significant updates, including network improvements, early access to new characters, and the introduction of an infinite dungeon mode.
The development team expressed their gratitude to players who contributed feedback during the testing phase, which proved invaluable in refining gameplay and balance. The community's insights have already led to actionable changes, and the team is eager for all players to experience the full scope of "Dark Carnival."
As the game transitions from the Experimental Branch, IronOak Games released detailed patch notes outlining various updates and fixes. Key balance adjustments include changes to the frequency of Concession Stands and the distribution of Carnival Tickets, aimed at enhancing the early and late game experience. Additionally, numerous bug fixes were implemented to improve online stability and user experience.
In response to player feedback on the new infinite dungeon mode, further adjustments are underway to address concerns regarding market frequency, gear distribution, and enemy mechanics. The team is closely monitoring these aspects and plans to release further updates soon.
Players eager to explore the new content can access the Experimental Branch by following specific instructions in the game’s settings. As IronOak Games continues to refine "For The King II," they encourage community engagement through feedback and discussions on platforms like Discord.
With the launch of "Dark Carnival" on the horizon, IronOak Games remains committed to enhancing the player experience and looks forward to a thrilling new chapter for adventurers in the world of Fahrul.