For The King II Hotfix Addresses Key Gameplay and UI Issues
IronOak Games has released a hotfix for their popular title, For The King II, aimed at improving the overall gaming experience by addressing several gameplay and user interface concerns. The update is part of the developers' ongoing commitment to enhancing game stability and performance.
Among the changes, the hotfix resolves issues related to character abilities, specifically ensuring that "Steal Immunity" and "Scare Immunity" function as intended. Additionally, it corrects a navigation problem that occurred when players randomized character customization options, enhancing the overall user experience.
The update also improves how lore points are presented across both single-player and multiplayer sessions, ensuring that players can track their progress without confusion. Other notable fixes include resolving a visual glitch where enemy and dungeon levels briefly displayed as zero during combat, correcting the criteria for Adventure Challenges in the final chapter, and adjusting the initial display of rounds when starting an adventure.
Moreover, players will notice enhancements in dungeon lighting and an update to the Stone Hero's generic pose, alongside improvements to input bindings for smoother navigation.
To ensure seamless multiplayer experiences, all players are required to update to the latest build. IronOak Games encourages players to report any persisting issues through their support channel on Discord.
As the developers continue to refine For The King II, players can expect further hotfixes and improvements in the future. IronOak Games expresses gratitude for the community's ongoing support and engagement.